When last we saw my heroic alter ego for this season of D&D Encounters, Quendalon the Eladrin Bladesinger, he and his companions were catching their breath after having survived an attack of spellplagued drakes and zombies in a Neverwinter market square. Just as they managed to regroup and get their bearings, what should appear flying down from the sky but a spellplagued white dragon, come to angrily avenge the death of the drakes!
Thus picks up this week's episode of the Lost Crown of Neverwinter.
Thank to some weird charm mojo by the mysterious plate-armored-and-lost-crowned Heir of Alagondar, Quendalon and the party managed to eke out a short rest before the dragon engaged, using up some of our healing surges and recharging our encounter powers, then it was time to roll up our sleeves and get to work defending the city from the dragon. The composition of our party was a bit changed from last time, with the addition of a drow Avenger and a human Mage to our returning members of a longtoothed shifter Thief, a human Cavalier, a warforged Barbarian, a human Warpriest and yours truly. Eight heroic adventurers (counting the crowned NPC) against one spellplagued white dragon. Who would remain standing? Who would fall?
So my heroic (and as yet undamaged!) Bladesinger decided to exit ranged combat, close in at max speed and enter the melee, naturally! One Bladesong and melee attack with Lightning Ring proc later, and the dragon was down for the count, with the Heir of Alagondar providing the coup d'grace finish by polymorphing the near death dragon into a stone statue. I was actually surprised that the encounter ended so (relatively) quickly, and with no casualties among our party, given the fact that we were up against a dragon, and a spellplagued one at that. For our trouble, we were each rewarded with an amethyst badge of association (worth 50 gp) by the mysterious heir. We tucked them away for later use or sale until we can get a better sense of the score - no need to go and declare ourselves on anyone's side regarding a claim to the crown just yet, especially seeing as how we have our own Neverwinter noble in our party (the Cavalier) to support.
This episode flew by quickly, with a relatively straightforward melee against a solo boss monster ending in what I would qualify as a smashing success for our adventuring party. Last week's episode took much more time, and was actually the more difficult of the two encounters, though whether that fact was owed to poor dice rolling or people just getting familiar with their PCs and gelling as an adventuring party, is debatable. Still, I'm not the type to look a gift horse in the mouth, and a win is a win, easy or difficult. I'm not sure what's on tap for next week's episode, but I imagine we'll get to do some investigating and maybe some Skill Challenges to bring some of our Background Themes into play now that we've successfully defended the city from two attacks and earned a little local renown for our valorous deeds!
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